Residential

edicts are temporary trade-offs which last for one week. Edicts will also increase fatigue, which naturally restores over time. high fatigue will cause towns of 100+ pop to be unhappy

Population growth : Benefit Ponies move into homes +200% faster. Penalties Ponies Generate 20% Less Bits

Income Tax : Benefit Houses Generate 20% more bits. Penalties Happiness per day is decreased.

Regulated Rations : benefit Ponies use 50% less food. Penalties +400% to negative effects of Structures.

Freedom Week : Benefit +100% edict fatigue Restoration. Penalties Disables all other Edicts