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Structures[]



Structures in Cloptopia come in four different 'tiers': Tier 1 Earth structures (which are unlocked by default), Tier 2 Earth Structures which are unlocked after a Tavern is built, Tier 3 Earth structures which are unlocked by building a Sex Factory, and Tier 1 Cloud structures (also unlocked by default). It is required to unlock Tier 2 and 3 Earth structures on your first playthrough; however, on subsequent Ascensions, they are unlocked automatically. Some structures, such as the Store and Houses, can be upgraded and improved in some ways. Other structures, such as the Library and Town Square, have multiple modes that can be switched through in order to change what they provide.

Tier 1 Earth Structures[]

Town Square
Image Mode Description Effect
Town Square 1
Growth Provides an

effects to a nearby houses. Can be toogled between 3 modes. Houses may only be affected by one type of Town Square at a time. Can be used to trade resources. May be placed on clouds.

Encourages population growth,

causing ponies to move in faster. Global Effect: increases Love Magic generation by 10%.

Town Square 2
Economic Promotes a hard-worcing

community to incrase Bits-Income, but lowers Happines. Global Effect: Traders visit your town's Local Food Market 50% more often.

Town Square 3
Relaxed Create a relaxing environment for

citisens to incrase Happiness. Global Effect: incrase Happines by +4 per day.

Town Scuare Construction
Construction None
House
Image Mode Description Effect
House 1
Simple

House

Just a House

for ponies to live and generate Love Magic.

Holds up to

8 ponies. Give 50 food capacity.

House 2
Manor Holds up to

12 ponies. Give 75 food capacity.

House 3
Villa Holds up to

16 ponies. Gives 100 food capacity.

House const
Const. None
Store
Image Mode Description Effect
Store 1
Bakery Generates

food per day and delivers it to nearby homes. Houses outside of the radius or near more than 2 Stores will be unhappy.

Bakes warm cupcakes, tasty pies

and, of course, muffins. Incrasing Happiness for Houses in it's radius. Generates 48 food and give 200 food capacity.

Store 2
Deli Just a fastfood. Makes sandwiches,

which are less exciting but more filling. Generates 64 food and give 200 food capacity.

Store 3
Party Throws exciting partie to Houses in it's

radius. Generates no food but still give 200 food capacity.

Store lv2
Super

Store

Advanced

All-purpose store.

Have no mods but incrase Happiness.

Generate 96 food and give 400 food Capacity.

Store const
Const None
Library
Image Mode Description Effect
Library 1
Book

Checkout

Affect nearby

Houses by diffirent modes effects. In any of them incrase Discovery Rate.

Provide a friendly

community service for a humble profit. Nearby Houses generate additional Bits.

Library 2
Research Nearby Houses

generate Tech Points.

Library 3
Symposiums Ponies gather in the

library in colloboration. Nearby houses have increased Happiness and pony arrival rate.

Library const
Const None
Garden
Image Mode Description Effect
Garden
None Garden that

beautifies the settlement, caalming the hearts of your populatin and encouraging romance between them.

Incrase Love Magic

generatin by 100% for all nearby homes. Give 0.5 Eco Score. You can meet your Adviser here.

Garden const
None
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